29 Apr 2026
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pokeemerald-expansion
· 4 min read
After five months of development, the Overworld Encounters feature I co-developed with Bivurnum was merged into pokeemerald-expansion, adding modern wild Pokémon encounters to the GBA Pokémon decompilations.
06 Jul 2025
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Feature Branch
· 9 min read
A full start menu replacement for pokeemerald styled as a Rotom Phone with two display modes, 16 colour palettes, animated Rotom expressions, and a customisable save screen.
19 Jan 2025
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Feature Branch
· 2 min read
Creates scripting macros that let players skip cutscenes they've already seen, with a visible skip button and two options for tracking viewed state.
17 Jan 2025
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Feature Branch
· 2 min read
An overworld speed multiplier for pokeemerald, 1x, 2x, 4x, or 8x, that runs extra animation and camera iterations without touching collision or input logic.
12 Nov 2024
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Feature Branch
· 2 min read
Five fallback Pokémon cries, chosen by base stat total, for pokeemerald-expansion projects that disable individual species cries to save ROM space.
24 Oct 2024
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Feature Branch
· 2 min read
A single fishing rod key item with a dynamic menu of unlocked techniques, replacing the three-rod system with flag-gated progression and a remembered last-used technique.
04 Oct 2024
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Feature Branch
· 3 min read
Three scripting tools for triggering and spawning overworld wild Pokémon encounters in pokeemerald.